
SAN FRANCISCO, CA - February 28, 2002 - Presenters for the 2nd Annual Game Developers Choice Awards, the premier accolades for peer-recognition in game development, include industry leaders Mark Cerny, Cerny Games; Graeme Devine, id Software; Tetsuya Mizuguchi, United Game Artists; Jason Rubin, Naughty Dog; Gabe Newell, Valve Software; and last year's Lifetime Achievement Award recipient, Will Wright, Maxis. The ceremony is scheduled to take place March 21, 2002, at the Game Developers Conference in San Jose, California.
Award finalists were nominated and voted on exclusively by game developers. Presented by the International Game Developers Association, the Awards honor excellence and innovation in interactive entertainment.
As last year's recipient of the Lifetime Achievement Award, I know how meaningful it is to be recognized by your peers,'' Will Wright, chief designer at Maxis and creator of The Sims, said. "It was truly an honor to receive this award and I am thrilled to be presenting this year's recipient.
Presenters include:
The quality of the presenters selected for this year's ceremony reflects the core values of the Game Developers Choice Awards,'' Jason Della Rocca, program director, IGDA, noted. "These truly are accolades that come from the heart of the game development community.
All registered GDC attendees and IGDA members are invited to attend the ceremony. Produced by the Gama Network, the GDC is the world's largest conference and exposition dedicated to video game development and related industries.
The International Game Developers Association is a non-profit membership organization that advocates globally on issues related to digital game creation. The IGDA's mission is to strengthen the international game development community and effect change to benefit that community. For more information on the IGDA, please visit www.igda.org or e-mail info@igda.org.
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