
2009 Recipients
The recipients of the 9th Annual Game Developers Choice Awards are:
2008 Best Game Design
LittleBigPlanet (Media Molecule)
2008 Best Visual Art
Prince of Persia (Ubisoft Montreal)
2008 Best Technology
LittleBigPlanet (Media Molecule)
2008 Best Writing
Fallout 3 (Bethesda Game Studios)
2008 Best Audio
Dead Space (EA Redwood Shores)
2008 Best Debut
LittleBigPlanet (Media Molecule)
2008 Innovation
LittleBigPlanet (Media Molecule)
2008 Best Handheld Game
God Of War: Chains Of Olympus (Ready At Dawn Studios)
2008 Best Downloadable Game
World Of Goo (2D Boy)
2008 Game of the Year
Fallout 3 (Bethesda Game Studios)
2009 Special Awards Recipients
These three special honors, selected by the Game Developers Choice Awards advisory board, were presented at the ceremony.
The Lifetime Achievement Award recognizes the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.
The Pioneer Award (formerly known as the First Penguin Award) celebrates those individuals who developed a breakthrough technology, game concept, or gameplay design at a crucial juncture video game history - paving the way for the myriads who followed them.
- Alex Rigopulos and Eran Egozy
The Ambassador Award honors an individual or individuals who have helped the game industry advance to a better place, either through facilitating a better game community from within, or by reaching outside the industry to be an advocate for video games and help further our art.
2009 Nominees
In addition to the Ambassador, Pioneer and Lifetime Achievement Awards, Choice Awards were given in the following categories below. These particular categories will be both nominated and voted on by the development community.
The Game of the Year Award recognizes the choice of game developers for the overall best game release during 2008.
The Best Writing Award recognizes the overall excellence of storytelling in a game - including, but not limited to, art direction, animation, modeling, character design, texture creation, and so on.
The Best Game Design Award recognizes the overall excellence of design in a game - including, but not limited to, gameplay mechanics, playability, play balancing, and level design.
The Best Technology Award recognizes the overall excellence of technology in a game - including, but not limited to, graphics programming, artificial intelligence, networking, and physics.
The Best Visual Arts Award recognizes the overall excellence of visual art in a game - including, but not limited to, art direction, animation, modeling, character design, texture creation, and so on.
Best Debut Game
The Best Debut Game Award recognizes the game from any development studio which released its first publicly available title in the year 2008.
The Innovation Award recognizes the single game that demonstrates true innovation, advances the state of the art, and pushes the boundaries of games as an expressive medium.
Best Handheld Game Award recognizes the overall best game commercially released on any handheld platform during 2008.
The Best Audio Award recognizes the overall excellence of audio in a game - including, but not limited to, sound effects, musical composition, sound design, orchestration, etc.
Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.
Pictures are available in the Photos page.